Post By: Hanan Mannan
Contact Number: Pak (+92)-321-59-95-634
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Contact Number: Pak (+92)-321-59-95-634
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Facade Pattern
Facade pattern hides the complexities of the system and provides an interface to the client using which the client can access the system. This type of design pattern comes under structural pattern as this pattern adds an interface to exiting system to hide its complexities.
This pattern involves a single class which provides simplified methods which are required by client and delegates calls to existing system classes methods.
Implementation
We're going to create a Shape interface and concrete classes implementing the Shape interface. A facade class ShapeMaker is defined as a next step.
ShapeMaker class uses the concrete classes to delegates user calls to these classes.FacadePatternDemo, our demo class will use ShapeMaker class to show the results.
Step 1
Create an interface.
Shape.java
public interface Shape { void draw(); }
Step 2
Create concrete classes implementing the same interface.
Rectangle.java
public class Rectangle implements Shape { @Override public void draw() { System.out.println("Rectangle::draw()"); } }
Square.java
public class Square implements Shape { @Override public void draw() { System.out.println("Square::draw()"); } }
Circle.java
public class Circle implements Shape { @Override public void draw() { System.out.println("Circle::draw()"); } }
Step 3
Create a facade class.
ShapeMaker.java
public class ShapeMaker { private Shape circle; private Shape rectangle; private Shape square; public ShapeMaker() { circle = new Circle(); rectangle = new Rectangle(); square = new Square(); } public void drawCircle(){ circle.draw(); } public void drawRectangle(){ rectangle.draw(); } public void drawSquare(){ square.draw(); } }
Step 4
Use the facade to draw various types of shapes.
FacadePatternDemo.java
public class FacadePatternDemo { public static void main(String[] args) { ShapeMaker shapeMaker = new ShapeMaker(); shapeMaker.drawCircle(); shapeMaker.drawRectangle(); shapeMaker.drawSquare(); } }
Step 5
Verify the output.
Circle::draw() Rectangle::draw() Square::draw()
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